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Duke Nukem Ultra
#1
Thanks to is0-mick for the LeapTV Duke, I was able to get it running on the Ultra.  Since the LeapTV and Ultra use different controls, it will have to be re-compiled for the Ultra though.  At least it is running.  I need to figure out how to compile stuff now.....





The LeapPad Manager has been updated to allow homebrew apps such as this to be installed.  There are still some things that need to be worked out first though before it is fully ready.

EDIT
For those wanting this, here is the install file. You will need to add the GRP files to the tar before you install it via the LeapPad Manager software. 

Files missing:
DUKE3D.GRP

If you want support for the other mods, you can add
ph.grp
thegate.grp
vacation.grp
winter.grp

Download: http://spiffyhacks.com/uploads/dukePublic.tar
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#2
Thanks to is0-mick again, he helped me get it up and running on the LeapPad Ultra.  I also got it packaged up to work with the LeapPad Manager app we created and now is a simple process to get Duke up and running!  When you want to quit, you have to do a force shutdown though.




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#3
Question 
(01-07-2016, 08:49 PM)Deak Phreak Wrote: Thanks to is0-mick for the LeapTV Duke, I was able to get it running on the Ultra.  Since the LeapTV and Ultra use different controls, it will have to be re-compiled for the Ultra though.  At least it is running.  I need to figure out how to compile stuff now.....



The LeapPad Manager has been updated to allow homebrew apps such as this to be installed.  There are still some things that need to be worked out first though before it is fully ready.

I need the game file, please.
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#4
Question 
(01-08-2016, 11:46 PM)Deak Phreak Wrote: Thanks to is0-mick again, he helped me get it up and running on the LeapPad Ultra.  I also got it packaged up to work with the LeapPad Manager app we created and now is a simple process to get Duke up and running!  When you want to quit, you have to do a force shutdown though.




I need the file for this game too, please.
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#5
is there any valid download link for this?
was it ever shared or just a private project?
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#6
Is anyone still interested in this?
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#7
I am, especially how one would compile a game to work with the Leappad Ultra. Been able to dump cart data to the LeapPad and LeapPad2, but it does not seem to work for the ultra. I can FTP the files over, but they never show up on the ultra, so I assume there's something special about how installs work on it compared to previous pads


EDIT: Okay, so simply FTPing the files to the Ultra isn't the way. You need to use the Install option in the LeapPad Manager
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#8
Yes the Ultra has an encrypted database which it pulls the applications from. If you just simply FTP it over, they will not be loaded since they are not in the database. The manager adds them to the device. This one was a bit tricky to get working.

I will post a public version in here. This will not contain the GRP files. You will have to get those and add them to the tar file before installing.

As for compiling, you can check this out https://spiffyhacks.com/thread-814.html
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#9
Could the version with Ultra controls be transferred to the LeapPad 3 as well? Not sure if the buttons work similarly or not. Or would I need to edit the settings to accommodate for the LeapPad 3's buttons? Not to mention screen size
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